For the AR/VR Africa Demo Day!
The Demo Day is the culmination of an intensive 3-month virtual bootcamp designed to support teams in advancing their XR solutions. These 1st place teams from the 2022 AR/VR Africa hackathon have participated in weekly sessions facilitated by industry experts and received technical and financial support to build their MVPs.
Seventeen teams will pitch their innovative solutions on Demo Day. This event will bring together industry leaders, investors, entrepreneurs, and the XR ecosystem for an unforgettable experience.
Join us for a day of immersive product demos, pitches, expert advice, and invaluable networking. Don’t miss out on this first look opportunity for African XR talent and innovation.
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Get ready to experience African XR in action!
This hybrid program will be held in-person in 16 African cities, with a simultaneous virtual event allowing all to connect and watch the teams pitch. Able to join in person? Contact our Country Partner in the city you are in:
Douala, Cameroon -Â SDK Games
Abidjan, Cote D'Ivoire - GoMyCode
Goma, DRC - Wito XR Studio
Cairo, Egypt - 5dVR
Addis Ababa, Ethiopia - Guzo Technologies
Accra, Ghana - Nubian VR
Nairobi, Kenya - BlackRhino VR
Maputo, Mozambique -Â Ideia Lab & Inkdot
Windhoek, Namibia -Â Muhoko Investment Group
Lagos, Nigeria -Â Imisi 3D
Kigali, Rwanda - African Leadership University
Dakar, Senegal - Digi Leeb Studio
Johannesburg, South Africa - African Technopreneurs
Dar es Saleem, Tanzania - Ona Stories
Tunis, Tunisia - NETINFO
Kampala, Uganda - IDI, Makerere University
Imagine XR's solution, Ngoma XR, utilizes AR to educate people on how to make musical instruments from waste products, and how to play these instruments. Another aim of the solution is to showcase as many African instruments while educating communities in art, cultural heritage, pollution and business empowerment.
Team X3D's solution, I Hear You, is an immersive VR experience that is responsive to sign language while simultaneously teaching its users this language. The solution was inspire by two students, one with cerebral palsy and another with a limb impairment who cannot use the controllers as other able-bodied students.
Team Octane created Block VR. BlockVR is a VR solution which educates users on the construction cycle of buildings, the different component that makes up different buildings (commercial, historical etc) and also how each component affects the user experience of the building. It aims to facilitate contextual learning and retention in architecture for students, Institutions, and professionals.
Team Animus'Â AR-STRUCT aims to ease the understanding of different building plans (e.g. concrete plan, plumbing plan, electricity plan etc) for its users. It projects single 3D representations of buildings and offers fully manipulable virtual materials (e.g.engines, electric circuit etc) too expensive or not readily accessible.
Team Mama's solution, C-Section VR Training Simulation, is an interactive and immersive training experience which complements and adds value to current training procedures and experiences provided on performing Caesarean section surgeries. It takes the player (trainee) through the surgery procedure step-by-step, assesses performance and provides feedback.
The Chazon Solution is a virtual market that allows potential clients immerse themselves in creative content and also experience the ‘try-before-you-buy’ concept. Its diversity is built on a vast scale of end users and service providers from different industries - hospitals, real estate, interior designing etc.